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- Take No PrisonersTM - DEMO
- Published by Red Orb EntertainmentTM - A Division of Broderbund Software
- Developed by Raven SoftwareTM
- Windows(c)95 Version 1.0 July 21, 1997
-
- System Requirements For The Demo Version:
-
- Windows(c) 95*
- Pentium 90MHz or faster
- 16MB RAM; 24MB RAM recommended
- 47MB of hard disk space
- 640x480 in 256 color mode or higher
- Sound Blaster 16 or 100% Sound Blaster 16 bit compatible sound card
- Network Interface Card and IPX network connection for multiplayer
- Video and Sound cards compatible with DirectX**
-
- Optional: 3D Accelerator Card.***
-
- If you experience problems with your video, sound, or 3D accelerator cards, please insure that
- the newest available drivers for those devices are installed properly on your machine.
-
- *System Configuration: May require minor adjustments to the configuration of your operating
- system and/or updates to the hardware component drivers.
-
- **If you experience problems with the installation or compatibility of DirectX on your machine,
- please consult the hardware manufacturers of your video or sound card. You may also want to
- check Microsoft's Web page www.microsoft.com for more information.
-
- ***Take No Prisoners supports a wide range of 3D Accelerator chip sets. If your card is
- supported, you will see the D3D video mode options displayed on Options / Video / Set Video Mode
- screen. This screen can be accessed from the Main Menu screen. If you have problems, please see
- the Troubleshooting section below.
-
- The Story:
-
- They pulled out all the stops in the last one: nukes, chemicals, biological stuff, you name it,
- it got used. Sure, the rest of the world is in worse shape than here at home, but San Antonio got
- hit about as bad as anywhere else still standing. What's left of the city isn't very pleasant, or
- safe. The remains of the city have been divided up and taken over by different Zoners, groups of
- like-minded people (and creatures) who got together for mutual protection after the war.
-
- There's the Muties, dudes from the Waste, right where the nukes dropped. The radiation changed
- their bodies and gave them a real bad attitude. Then there's the Punks, all those yuppies and
- nerds you tried to forget from your high school days. And don't forget the Grunts, a bunch of
- ex-army types that took over the local base. They've got some heavy hardware and aren't afraid
- to use it. And those are just the ones you know about. You were never too comfortable in a crowd,
- and the lead you've swapped with Zoners makes it real clear that you don't fit in any better with
- them.
-
- And now there's something funny going on around that big glowing dome downtown, and people like
- you, the loners and outcasts, have been disappearing off the streets. You weren't too worried
- at first, but when these guys with heavy weapons showed up you weren't too surprised, either.
-
- "Slade" they said, "we got a deal for you. Why don't you come and have a chat with the boss."
- Judging from the shiny toys pointed in your general direction, you thought that sounded like a
- good idea.
-
- Well, everybody makes mistakes...
-
-
- About The Take No Prisoners Demo:
-
- This demo contains one of the 20 territories from Take No Prisoners. Utilizing a unique over
- head view, TAKE NO PRISONERS offers a new perspective on 3D action games. In addition to the
- single player level, this demo also includes an IPX network only version of Kill At Will, frag
- fest for up to eight players. In addition to IPX, the full retail version will support direct
- connect, modem to modem, and TCP/IP multiplayer connections.
-
- Be sure to check out the TAKE NO PRISONERS web site at www.takenoprisoners.com for hints, cheats,
- technical support and up to the minute news on the full retail version that's releasing in
- October 1997.
-
- Starting the game:
-
- Once TAKE NO PRISONERS has been installed, begin at the Window(95 desktop. Click on the Start
- Button, point to Programs, and then Red Orb Entertainment. Click on the Take No Prisoners Demo
- menu item to start the program.
-
-
- The Single player game:
-
- In single player you'll have to fight your way through snarling Growlers, escaped inmates,
- redneck Survivalists, laser totting Security Forces and, well, you'll see. Your arsenal will
- include lasers, assault rifles, float disks, claymores, and a host of other weapons and combat
- items. This demo contains just a small sample of the of the 22 enemies and 21 weapons that you'll
- find in the full retail version.
-
- To start a single player game, use the arrow keys to select Single Player from the main menu,
- then press the Enter key. You will then need to pick a difficulty level. Recruit is the easiest.
-
-
- Keyboard Commands:
-
- Press ESC to display, clear, or back out of the Main Menu.
-
- With the main menu off the screen, press the F1 key for a full list of keyboard commands. Use
- the page up and page down keys to scroll through the list.
-
- NOTE: Quick Save and Quick Load features are not implemented in this demo.
-
- To change the default keyboard commands, use the arrow keys to select Options from the Main Menu,
- then press the Enter key. Now select Controls and press the Enter key to display the keyboard
- setup screen.
-
- Multiplayer:
-
- The Take No Prisoners Demo comes with a special demo version of Kill At Will. It's every man
- (or woman!) for himself in this frantic frag fest in which you have five minutes to get as many
- kills as you can. The game is played on one of the specially designed multiplayer levels that
- will be included in the full retail version and can support up to eight players.
-
- To play Kill At Will, one computer will have to "host" the game, the other computers will "join"
- the game. All the computers must be connected via an IPX Network.
-
- In addition to Kill At Will, the retail version of Take No Prisoners will include multiplayer
- games of Assassin, Stockpile, Arsenal, Capture the Crystal, and Cooperative Play.
-
- To Host A Game:
-
- From the main menu use the up and down arrow keys to select Multiplayer, then press the Enter
- key. This will display the Choose Protocol menu. In the demo all the options but IPX are grayed
- out. (Direct connect, Modem to Modem, Internet, as well as Red Orb Zone and Mplayer connections,
- will all be supported in the retail version.) Use the arrow keys to select IPX and press the
- Enter key. Now select Host Game.
-
- Most of the host screen options are grayed out for the demo. To start a game make sure that DM1
- is selected in the Level option. You can also change your name and the name of your game. When
- you are ready to play, select Start and press Enter.
-
- Let the level load, then have the other players join.
-
- At the end of five minutes, the game will end and the scores will be displayed in the center of
- the screen.
-
- To restart the game, press the ESC key to display the main menu and have some one host a new
- game.
-
- To Join A Game:
-
- From the main menu use the up and down arrow keys to select Multiplayer, then press the Enter
- key. This will display the Choose Protocol menu. In the demo all the options but IPX are grayed
- out. Use the arrow keys to select IPX and press the Enter key. Now select Join. A list of active
- games will now be displayed. Use the arrow keys to select a game, then press the Enter key. From
- this next screen you can change your screen name and then join the game.
-
- The Game Screen:
-
- There are two status displays in the upper corners of the game screen. The Upper left display
- shows your health as a red bar and a counter. At 999 you are at full health. At 0, you are dead.
- The weapon in the box is your currently selected weapon. To fire press the Control key. To change
- to the next weapon in your inventory, press the Q and A keys.
-
- There is also a little red light on this display, which is the message indicator. When this
- starts flashing, you have a new file in you Personal Data Device. See the section on the PDD
- below for details.
-
- The box in the upper right shows your armor and the currently selected combat item. To use this
- item or weapon, press the Enter key. To switch to another item in your inventory, use the W and
- S keys.
-
- You Personal Data Device (PDD):
-
- Press the ` key to display your PDD. This is your hand held computer and communications device.
- As you kill enemies, some of them may drop their PDDs. Just move over the PDDs to pick them up
- and download their files into your PDD. When you get a new file, the red message light on Weapons
- display will start to flash. To read the file, open the PDD and press the L key to open the Link
- section. Then use the arrow keys to highlight the new message and press the Enter key. This will
- display the new message. When you are done reading, press the Enter key again to close the
- message.
-
- You can check out the PDD sections by pressing the key with first letter of the section name
- (W for weapons, E for enemies, etc.).
-
- You can also download codes, maps and files from computer terminals that you find around the
- territory. To use a terminal, move up in front of the terminal and press the Space bar.
-
- Moving Between Territories:
-
- Take No Prisoners is not your typical level to level shooter. The world of TAKE NO PRISONERS
- consists of 20 interconnected territories. Each territory has several exits and entrances to the
- adjoining territories. There are three modes of travel in TAKE NO PRISONERS, Trucks, Subway
- Trains, and Sewer Boats. When you find one on these, walk up to the driver's compartment and
- press the use key. This will display the territory map. The green dot is your current location,
- the red dots show where you can travel to. Use the arrow keys to select a destination, then
- press the Enter key to go there.
-
-
- Performance Recommendations:
-
- For 90Mhz machines with 16MB of RAM, a video mode of 320x200x256 colors (this is the default
- startup mode).
-
- For 133Mhz or faster machines with 24MB of RAM or more we suggest using the Options selection
- from the main menu and set your video mode to 640x480x256 colors.
-
- For the best multiplayer performance, the fastest computer with the most RAM should host.
- Note: If the host is in a high resolution video mode, the game will run slower for the other
- players.
-
- Make sure that you are using the most current drivers for your video, sound and 3D accelerator
- cards.
-
-
- Troubleshooting:
-
- If you get an error while installing TAKE NO PRISONERS, make sure that you have enough free
- hard drive space on the target drive.
-
- 16-bit CD-ROM drivers - TAKE NO PRISONERS is not compatible with 16-bit CD-ROM drivers.
-
- AudioPro Motion Video Cards - When started in 16 bit, there will be a palette shift. There
- is no fix for this.
-
- #9 Imagine 182 Card - TAKE NO PRISONERS will not run on this card.
-
- ATI Rage II - TAKE NO PRISONERS does not support D3D video modes for some computers with the
- ATI Rage II chip set on the motherboard.
-
- Virge 3D Card - TAKE NO PRISONERS does not support D3D modes on the Virge chip set. The default
- video modes work correctly.
-
- Matrox Mystique - TAKE NO PRISONERS does not support this chip set in D3D modes. The default
- video modes work correctly.
-
- Quick Save / Quick Load Not Supported in the this demo.
-
- "File not found error: dplay.dll" at start up - Make sure that DirectX Version 3.0a has been
- properly installed on your machine.
-
-
- Technical Support:
-
- If you have worked through these troubleshooting suggestions and still need assistance, you can
- contact Red Orb Entertainment Technical Support by using the options listed below. It will be
- very helpful if you can tell us your computer make and model, and the brand names of both the
- video card and sound card you are using. If possible, have the computer both positioned near
- your phone and turned on. Please also be prepared to give us a detailed description of what
- happens when you try to run the program.
-
- You can contact us in any of the following ways:
-
- Internet - Online support is available through our World Wide Web site at
- http://www.redorb.com/
-
- America Online - Use the Keyword: RED ORB to find our Product Support Boards, or address your
- questions to BBund Tec1 or BBund Tec2 using AOL's electronic mail.
-
- Mail - Send your questions to Red Orb Entertainment Technical Correspondence, P.O. Box 6125,
- Novato, CA 94948-6125.
-
- Phone - Call us at (415) 382-4777 from Monday through Friday between the hours of 6:00 a.m.
- and 5:00 p.m., Pacific Time.
-
- Copyright Information
-
- Copyright (c), 1997 Red Orb Entertainment. All rights reserved.
- Take No Prisoners is a trademark of Broderbund Software. Red Orb Entertainment, and Broderbund
- are trademarks and/or registered trademarks of Broderbund Software, Inc. Red Orb Entertainment
- is a division of Broderbund Software, Inc. Windows is a registered trademark of Microsoft
- Corporation, Inc. All other company and/or product names are trademarks and/or registered
- trademarks of their respective manufacturers.
-